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Kirby warp star
Kirby warp star




kirby warp star

Kirby warp star plus#

However, that means you can combo instead of gimp, for a lot of damage, plus the acid helps you a lot too, in case you get spiked or something. One bad thing is that it sometimes ruin Dair gimps because of the acid being in the way. It's good because separating the stage by Dairing the middle is surprisingly effective, people tend to gimp themselves through there. It's good because Kirby easily refreshes his moves on the objects with hitboxes. It's good because some characters can have a tough time recover. It's good because it's easier for Kirby to avoid the rising acid with his many jumps. Not as "infatuated" anymore though, I've actually lost to MKs there by now (though it was on wifi so it doesn't count, right?)Īnyway, it's good because of early KOs off both the side and top. More or less depending on opponent's character.Įxample: against Ice Climbers, it's ***** It's also a pretty good stage for Starshot gimps underneath. the edges aren't bad for Kirby, though I've seen some characters get gimped by the edge, and I've heard that the edges of Battlefield are kinda buggy. The platforms also give you the option of landing on the ground or platform with Final Cutter, so you can mix it up. The platforms also give him an advantage because most characters are weak from below, and Kirby is good at attacking up through platforms with Upair or Backair. That's what I don't like about Battlefield: the platforms and stage are small and cramped. Having your opponent standing under a platform limits Kirby's approach options severely, giving your opponent a large advantage. Or rolling behind, which is usually a bad idea. That leaves Final Cutter (which can be punished), or traditional run up and dash attack/grab/spotdodge approach. You can't approach from above, because the platform makes you extremely vulnerable. For example, if someone is under a platform, I as Kirby have a really hard time approaching them. Not my ideal choice, since I tend to epic fail on that stage. That said, Battlefield is good against most characters. Plus your forced to break the pillars in Luigi's Mansion if you want to end the battle quickly.Īgain: stage discussion for Kirby is HUGELY character-dependent. Olimar stole Luigi's Mansion and made it his own, and owning everyone in his path, plus the pillars on his elemental Pikmin like the yellow one or the red one can be a huge pain to deal with here. The moving platform helps him more than you, this stage will almost feel like Final Destination. Pikmin throwing to the max, Pivot grabs if you get too close, and you can do little about it, plus he doesn't have to worry about the lip of this stage, you don't want to go here. Grass, Fire, and Normal field is anyone's game. The two transformations can also mess with his grabs and ground game. When the stage changes to Water and Rock, the battle is mostly yours. You can strongly abuse this stage, plus gimping him is the key if you want to win here. Try to gimp him as best as you can since he will not like falling off this stage or on the road when your fighting ground travels. There are no ledges for him to recover from when this stage is travels.






Kirby warp star